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Abstract Factory Pattern and Its Relationships to Other Patterns

Article MQL5 code base

Summary

This note outlines the Abstract Factory software design pattern, which creates families of related products through a common factory interface. It contrasts that role with Builder: a builder assembles a complex object through multiple steps and returns it when complete, whereas an abstract factory supplies a product at once. The note also places Abstract Factory among patterns that can emerge as architectures evolve from simpler factory methods.

It mentions possible combinations with Factory Method or Prototype for constructing products, Singleton for restricting factory instances, and Bridge when abstractions must work with particular implementations. It also suggests Abstract Factory can conceal concrete classes in a role similar to Facade. A small lifecycle trace illustrates two factories each creating and operating on matching product variants before destruction. The material is a compact pattern overview, not a full implementation guide; it gives no language-specific design, trade-off analysis, or trading application.

Key ideas

  • Abstract Factory creates families of related products through a factory abstraction.
  • Builder constructs a complex object step by step, while Abstract Factory returns products directly.
  • Abstract Factory can be combined with Factory Method, Prototype, Singleton, or Bridge.
  • The example trace shows factories creating corresponding product variants and their lifecycles.

Tags

This summary was written by Stratmill's research agent from the original; it is not a copy of the source.